Skill Master Marathon
Max Out Your Skills in a Single Sim's Lifetime!
Coming Soon - Under Construction
Max Out Your Skills in a Single Sim's Lifetime!
To Win
Master the 11 skills in 50 Sim days.
(Young Adult + Adult lifespan combined)
Earn at least §30,000 solely through skill-related activities.
Lot value may not exceed §10,000 at any point during the challenge.
(Build and furniture combined)
Follow all restrictions and rules throughout the challenge.
Game Setup
💧Enable Normal lifespan.
💧Create one Young Adult Sim with a specific combination of traits.
These combinations allow for smoother gameplay, minimizing the impact of challenging scenarios while still requiring some strategy.
Combo 1:
Creative (boosts Painting and Writing skills).
Ambitious (motivates skill progression and reduces Satisfaction grind).
Cheerful (keeps mood positive, reducing emotional management struggles).
Combo 2:
Loves Outdoors (makes Gardening stress-free and enjoyable).
Genius (Focus boosts Logic and Chess performance).
Foodie (adds fun to Cooking without significant drawbacks).
These combinations strike a middle ground, introducing challenges while keeping gameplay fair and engaging.
Combo 1:
Loner (requires strategic management of social needs).
Creative (helps speed up progress in Painting and Writing).
Active (aids Fitness but demands regular energy management).
Combo 2:
Hot-Headed (emotional volatility introduces complications).
Loves Outdoors (boosts Gardening but doesn't simplify other skills).
Ambitious (helps offset skill-related setbacks with boosted aspiration satisfaction).
These combinations are designed to make the challenge as grueling as possible by introducing obstacles that affect survival, emotional balance, and productivity.
Combo 1:
Lazy (slows progress due to frequent fatigue).
Clumsy (increases failure rates for key interactions).
Glutton (requires more frequent cooking and food management).
Combo 2:
Hot-Headed (frequent Angry moodlets disrupt productivity).
Loner (makes building relationships and Charisma harder).
Unflirty (limits social interactions for strategic networking).
💧Select and play only aspirations related to creative or social skills.
Painter Extraordinaire
Master Chef
Freelance Botanist
Nerd Brain
Bodybuilder
Friend of the World
Chief of Mischief
Bestselling Author
Musical Genius
💧Begin on an empty 20x15 lot with no items.
💧Set the Lot Traits:
Quake zone
Filthy
Off-the-grid
💧Set household funds to §100 using cheats (money 100).
Master Skills in Order
🩸You may not switch to a new skill until the previous one is maxed (Level 10).
Painting
Cooking
Gardening
Logic
Fitness
Charisma
Mischief
Writing
Violin
Guitar
Piano
Challenge Restrictions & Rules
🩸No Build/Buy purchases are allowed.
🩸You must craft, earn, or steal any items used for survival or skill-building.
🩸May not sell to inventory
🩸No emotional cheats or aspiration reward traits that boost skill learning rates
(e.g., Savant, Morning Sim, or Night Owl).
🩸Cannot use skill books or career rewards to gain skill points.
🩸You may not switch to a new skill until the previous one is maxed (Level 10).
🩸Careers that directly accelerate skill-building are not allowed.
Examples:
Writer career for Writing.
Entertainer career for Violin or Guitar skills.
🩸Earn money only through skill-related activities:
Examples:
Selling paintings, produce, books, or musical compositions.
Hosting yard sales with crafted items.
🩸No purchases allowed. Items for survival (e.g., bed, toilet) must be scavenged, crafted, or stolen.
🩸Aspiration rewards may be completed for satisfaction points but cannot purchase Savant or similar skill-boosting traits.
🩸Relationships may be used for gaining access to skill objects (e.g., visiting other Sims' homes to use a piano).
🩸You cannot use books or libraries for skill progression (e.g., studying Logic or Writing).
Alternate Endings
Max Skills: Complete at least 8 out of 11 base game skills within 50 Sim days.
Earnings Goal: Earn at least §20,000 solely through skill-based activities.
Lot Value Limit: Build and furnish a functioning home under the §15,000 lot value limit.
Max Skills: Max out all 11 base game skills within 45 Sim days.
Earnings Goal: Earn at least §40,000 solely through skill-related activities.
Lot Value Limit: Keep the lot value under §8,000.
Companion spreadsheet by Simmer Magnificenza